From Duolingo to GDP, how an obsession with keeping score can subtly undermine human flourishing ...
Three generations have grown up with video games since home consoles with swappable game cartridges were first released in ...
Traditional trial start-up workflows often follow a sequential path, from feasibility to contracting, then regulatory ...
Explore how fostering an inclusive culture in STEM education is essential for future innovation and diverse leadership.
In an era of digital distraction, focus apps have emerged to help users maintain concentration and productivity. These apps employ gamification techniques to encourage deep work. However, research ...
Rapid technological change is impacting aspects of how learners currently engage with global sustainability challenges; for ...
More importantly, people no longer want their health data to exist in silos. They don’t want one app for sleep, another for ...
Newspoint on MSN
Apple Fitness study: Do people who wear Apple Watches pay more attention to their health than others? The research reveals this.
Recent data from the Apple Heart and Movement Study reveals that Apple Watch users are more consistent with their fitness ...
The Print on MSNOpinion
How Gen-Z is changing the violent extremist landscape online
The evolving extremist threat now hinges on young people online, demanding new strategies beyond traditional counter-terror ...
2026 Outlook: Viaccess-Orca’s Einat Kahana on gamification, Gen Alpha and the end of passive viewing
The television industry has spent decades perfecting the art of passive consumption. But Einat Kahana, ... Read More ...
Prediction markets are ushering in a new era where collective judgement and "crowd wisdom" are no longer theoretical concepts ...
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